Endless Ragnarok Items and Weapons
New weapons, crafting materials, and gear progression in Endless Ragnarok expansion.
New Weapon Tiers
Chaos-difficulty and Conflux farming yield materials for new weapon tiers beyond existing Terminus and Ascension levels. Weapons remain element and character-specific. Upgrade paths integrate with existing forging systems—Wrightstones, Mirage Munitions, and Fortitude Crystals still apply.
Material Sources
Conflux: Bulk crafting materials per cycle tier. Chaos Quests: Rare drops and first-clear bonuses. Story: Guaranteed key items for progression gates. Balance sources rather than hyper-focusing one route.
Weapon Transcendence (Ver 2.0.2)
Ver. 2.0.2 adds Transcendence, allowing fully upgraded weapons to progress beyond their previous ceiling. All weapons except bonus weapons can transcend. Materials come from Chaos and Conflux farming—Chaos Refinium from Conflux Cycle 2, Mythic Artifact from Cycle 4 for Seofon, Tweyen, and Sandalphon Terminus-tier weapons (Spada di Vento, Hercules, Sword of Michael and their Eternal Splendor variants).
Ultimate Memory from The Final Report and Bahamut's Rage enables Terminus forging at the blacksmith for base roster characters. See our dedicated Eternal Splendor weapons guide for Seofon, Tweyen, and Sandalphon Stinger and Terminus routes. Reduced legendary merit costs (5→2 for 5★ to 6★ uncap) and lower awakening rupie costs accelerate catch-up in launch week.
Pre-Launch Weapon Prep
Maximize existing Terminus/Ascension weapons on mains before launch. Day-one Chaos expects + weapons with optimized sigils. Our preparation guide and sigil guide cover base game optimization.
Video Guide
New Characters and Endgame Overview
Frequently Asked Questions
Are old weapons obsolete?
No. Existing max weapons remain viable entry points. New tiers extend ceiling rather than replacing.
Do new characters need unique weapons?
Yes. Each character uses their weapon type—farm type-specific materials accordingly.